原創|使用教程|編輯:龔雪|2014-05-13 09:33:29.000|閱讀 395 次
概述:本文主要介紹如何在使用VectorDraw的過程中如何在用戶執行一個新的動作之后清空重做棧。
# 界面/圖表報表/文檔/IDE等千款熱門軟控件火熱銷售中 >>
相關鏈接:
最近一直有網友在問,在使用VectorDraw的過程中如何在用戶執行一個新的動作之后清空重做棧。有兩種方法可以實現這一點。
方案一
vdFramedControl1.BaseControl.ActiveDocument.UndoHistory.OnStoreValue += new VectorDraw.Professional.UndoRedo.ModificationHistory.StoreValueEventHandler(UndoHistory_OnStoreValue);
Add this function as the event handler:
bool whileRedo = false;
void UndoHistory_OnStoreValue(object sender, bool isRedo, object propObject, string propName, object value, ref bool Cancel)
{
//We use this check to make sure that the new Undo value stored is not coming from a Redo command.
if (!isRedo && !whileRedo)
vdFramedControl1.BaseControl.ActiveDocument.UndoHistory.ClearRedoStack();
}
Also get this event in order to override the functionality of Redo:
vdFramedControl1.CommandLine.CommandExecute += new VectorDraw.Professional.vdCommandLine.CommandExecuteEventHandler(CommandLine_CommandExecute);
Add this function to handle the above event:
void CommandLine_CommandExecute(string commandname, bool isDefaultImplemented, ref bool success)
{
//Here we override the Redo command in order to set the whileRedo function to true. That way we will know if the OnStoreValue event mentioned above is called due to a Redo function.
if (string.Compare(commandname, "redo", true) == 0 || string.Compare(commandname, "r", true) == 0)
{
success = true; doc.CommandAction.Prompt("\r\n" + commandname); doc.CommandAction.Prompt(null);
whileRedo = true;
doc.UndoHistory.Redo();
whileRedo = false;
doc.Update();
doc.Invalidate();
}
}
使用上述代碼后,每次修改對象屬性,或添加一個創建undo值的新對象,重做堆棧將被清除。這樣的話,在用戶新增一個項目或修改一個屬性后,無需 Redoing 選項。
方案二
vdFramedControl1.CommandLine.CommandExecute += new VectorDraw.Professional.vdCommandLine.CommandExecuteEventHandler(CommandLine_CommandExecute);
Add this function to handle the above event:
void CommandLine_CommandExecute(string commandname, bool isDefaultImplemented, ref bool success)
{
//Here we override every command after which we want the Redo stack cleared
if (string.Compare(commandname, "line", true) == 0 || string.Compare(commandname, "l", true) == 0
|| string.Compare(commandname, "rect", true) == 0 || string.Compare(commandname, "move", true) == 0)
{
//Don't set success to true, so that the execution of already implemented commands won't stop after this function!
vdFramedControl1.BaseControl.ActiveDocument.UndoHistory.ClearRedoStack();
doc.Update();
doc.Invalidate();
}
}
使用上述代碼后,每次使用的矩形或移動命令時,重做堆棧都將被清除。
本站文章除注明轉載外,均為本站原創或翻譯。歡迎任何形式的轉載,但請務必注明出處、不得修改原文相關鏈接,如果存在內容上的異議請郵件反饋至chenjj@ke049m.cn